Blending between textures on Landscape

I’ve created a landscape material where the height blend for each texture is 0. I want a look with no blending between my textures. The problem is when i put 3 textures together, a blended color goes in between them. in this case its that light blue. I’ve tried making my grass texture a weight blend and that works but there was feathering in between the textures (which i don’t want)…Any idea how to achieve this?