Blender animations to unreal: Unreal engine completely ruins animations

Hi busterwackycrash,

  • What export and import settings are you using when attempting to import your animations?
  • Are you attempting to use them on a specific model or are you using the unreal mannequin? If you are using the unreal mannequin, did you use the rig for it initially or have you re-targeted your animations to be compatible with the UE ?
  • What steps can I take to reproduce this in a clean, blank project with no additional content?
  • What Blender version are you using?
  • I see you have posted the product version as 4.10, is this the version you are currently using? Have you tried a later version to see if the error still occurs?