I am running with same settings as Anadin with the 0.01 scale.
One thing I notice is that if you use GoB which is like Zbrush GoZ but for blender you may also notice that now you have scale on your models that Zbrush really don’t like.
I personally don’t like to have to unify all the time when I have multiple Subtools in Zbrush. So I changed the GoB addon to work with the 0.01 setting, so Zbrush gets the scale it likes.
So I thought I post it here because somebody may have had the same problem. Use at your one risk and remember only use this if you have 0.01 setting on the scale in Blender.