Tontow, why are you use using -X as your forward direction? It’s wrong for both Blender and UE4. They both assume -Y to be forward direction. You can check it in UE4 if you switch to Front view.
Tontow, why are you use using -X as your forward direction? It’s wrong for both Blender and UE4. They both assume -Y to be forward direction. You can check it in UE4 if you switch to Front view.