Blend Space + Root Motion

Hi!!, i have 2 roots animations of walking and running, i set a BlendSpace2d to use that animations for move my character, and i set a AnimMontage to use the RootMotion of that animations, but it appears that doesnt works both things, i want to know if its possible to have running Root Motion anims and how can i set them up


Currently only anims in the Montage can provide root motion. But we plan to add support for all animations being blended to provide root motion!

Hi James,

I was looking for this capability myself and surprised to find it’s restricted to AnimMontages - is there a ballpark timeframe for universal root motion support?

Well, it is on the roadmap for 4.6 so hopefully then !!