I’ve got a simple chair that I created in Maya and imported it into UE4. It imports just fine, and looks great. Unfortunately whenever I rebuild the lighting, artifacts appear on the chairs in the upper left corner.
I’ve tried searching this problem, but haven’t come up with anything yet. Is there something I’m doing wrong? Is there a setting somewhere I’m missing?
ADDED: I should also note that if I move the chairs in any way, the artifacts go away until I rebuild the lighting again, then they come right back.