“You need a programmer, modeler, rigger, etc.”
Yes but not for an individual task. I don’t need a one man orchestra.
“You are offering payment that wouldn’t even be suitable to hire one person. You would need increase pay by at two orders of magnitude to even start getting offers for the requirements you have laid forth.”
“Your English isn’t very good. Large sections of your post don’t make sense to native English speakers.”
$15.00USD per hour, 5 hours per day, for 6 days = $450.00USD. Most jobs fall around this. I’m sorry my jobs are written poorly at the moment, I’d write the main post neater but I want it to match my compact one on my desktop. But I can rewrite the job below. Someone is willing to do Job 2 for $350.00USD. But I want it in UE4 not Unity.
“In places your English is fine, you use unprofessional phrasing, such as “bum hole.” “," would be more appropriate. The prior paints yourself as “guy who likes bum holes” whereas the latter paints yourself as a professional looking to create an application that involves anatomical simulation.
EDIT: Looks like Epic has a problem with the word ".” I’m really not sure what to do then…”
Haha. I used the right word then if Epic turns it to stars! As explained in the intro, it’s for Artificial Intelligence. Also explained in the intro, purple text is completed jobs, I already completed these jobs myself.
I’m at a point where probably in 7 days I’ll define whether the project will be done in UE4 or Unity, so unless you can match his price of $350.00USD for Job 2, I’ll go Unity…I wish it was UE4.
**JOB 2 - PRICE MATCH 350USD
Setup physics to be most real-life like as possible. Add FleX.
Make all bones (or mesh areas around bones) have corresponding mass. Mesh keeps body mesh firm ex. no need skull.
Every 0.25 seconds each external body motor (each bone is 3 motors! > x y z axis (using local axis not global axis)) receives its own unique randomly Generated action for motor direction and speed (not rotating to a location but rather continuing until times up) but not duration. Sometimes ex. bone 7’s motor z’s action is a zero-action action, sometimes it’s a blank.
Make the highest possible speed as fast as we could move our own baby motors.
Constraints so all motors/bones cannot go past a certain point ex. can’t infinitely turn neck or bend the finger back.