# Better sale opportunities at Epic Games or Steam?

**URL:** <https://forums.unrealengine.com/t/better-sale-opportunities-at-epic-games-or-steam/2739869>\
**Category:** Distribution & Marketing\
**Tags:** question, epic-for-indies\
**Created:** [July 31, 2026, 10:49pm UTC](https://forums.unrealengine.com/t/better-sale-opportunities-at-epic-games-or-steam/2739869 "2026-07-31T22:49:59Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![NotARealGameDev](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@NotARealGameDev](https://forums.unrealengine.com/u/NotARealGameDev)\
**Post date:** [July 31, 2026, 10:49pm UTC](https://forums.unrealengine.com/t/better-sale-opportunities-at-epic-games-or-steam/2739869/1 "2026-07-31T22:49:59Z")

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I’ve released a game with Epic First Run program (“A Journey Rediscovered - Intro Version”), and while my demo version has sold hundreds of sales for free, the base game hasn’t been bought once.

I know the First Run is supposed to enhance the promotion of my game, but if I can’t sell at least 10000 base games, nay, even 1, then I’m definetely moving over to Steam. So how can Epic Games be better than Steam?

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**Author:** ![Wanderer1599](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Wanderer1599](https://forums.unrealengine.com/u/Wanderer1599)\
**Post date:** [October 24, 2026, 11:33pm UTC](https://forums.unrealengine.com/t/better-sale-opportunities-at-epic-games-or-steam/2739869/2 "2026-10-24T23:33:20Z")

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I released my game on the Epic Games Store a few days ago, but nothing. Even in Steam’s Early Access, I had some sales. Here, nothing. And I’m not happy. Was this work + $100 just down the drain?
