Yes, no post process settings were changed, also there is no post process volume is in that scene yet This is basically a brand new level with just some cubes added, then the recording started. All the settings i changed, are those, that you can see/witness in this video clip.
Also, if you plan to use those camera settings more often, then you can think about making a blueprint or an interface, through which you can control those camera settings easier:
You would βjustβ need to bind the relevant settings to your UI, like its shown in that clip. I would just rename FOV to Zoom, and invert its slider ^.^