Hello everybody,
I need to composite green screen footage over a 3D VR environment.
I’ve seen there’s a few tutorials on applying Chroma Key to a video texture and that’s ok, but having a low spec hardware as a target (Oculus Quest - Snapdragon 835) I wonder if it’s better for the performance to go this way or feeding Unreal a video with Alpha Channel
I’d prefer not to reinvent the wheel, anybody tried this approach?
Thank you in advance, cheers!