I don’t mean to derail this discussion… and I know the following sounds utterly mad and I haven’t tried it… but it just might work and be very efficient… is it possible to add pawn sensing or AI perception to the player controller?
I don’t mean to derail this discussion… and I know the following sounds utterly mad and I haven’t tried it… but it just might work and be very efficient… is it possible to add pawn sensing or AI perception to the player controller?