Best software / workflow for rigging to Epic Skeleton??

Easy for you to say! hehehe. My initial idea is not really to learn animation because that will take probably too long… I’m trying to develop my own project so I will gather characters from different resources and I will buy animations from the marketplace, so I need those characters to have an epic skeleton. Probably I will modify few animations but just minor changes, not animations from scratch.

Has 3ds max / cat any tool to auto weight like ART? just asking.

Thanks Crocopede