Best kick start for a C style programmer coming form older engine

I’m Malice, I’ve spent about 15 years working with the 3d game studios A series engine. It used the C style langue lite-c. Form the C++ quick start and my own studies of C++ I’m confident in learning and using the Unreal C++ base. It’s the engine structure and set up I’m lost in. Can you please recommend a 30-60 kick start path?

Thank you.

Hi Malice,
the best path is through examples. We are trying to learn the engine as well, and we started to collect some documentation in our wiki.

We are searching programmers to port our open source game to UE. If you want to help contact me on IRC.

Thanks for the reply and links. Also thank you for the information and your project and the invite.