The link above is broken because epic moved around the documentation.
Here is the old page (UE5.0-5.5):
- iPhone 12 or newer, 12 recommended.
- The iPhone X has a compatible depth sensor, but it’s computationally not performant enough for sustained shooting.
This is the new page
Realtime animation:
- iPhone 12 or newer, 16 or 16 Pro recommended.
Offline animation:
- iPhone 12 or newer, 12 is recommended.
- The iPhone X has a compatible depth sensor, but it’s computationally not performant enough for sustained shooting.
This apple forum topic shows why depth data for an iPhone 12 is better than 13. But I don’t know if this has been resolved in newer models.