# Best GPU for: ArchViz + RayTracing + Movie Rendering - Not for realtime

**URL:** <https://forums.unrealengine.com/t/best-gpu-for-archviz-raytracing-movie-rendering-not-for-realtime/479483>\
**Category:** Rendering\
**Tags:** Raytracing, unreal-engine, graphics-card, Rendering, question\
**Created:** [February 26, 2021, 5:19pm UTC](https://forums.unrealengine.com/t/best-gpu-for-archviz-raytracing-movie-rendering-not-for-realtime/479483 "2021-02-26T17:19:33Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![ebes](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ebes](https://forums.unrealengine.com/u/ebes)\
**Post date:** [February 26, 2021, 5:19pm UTC](https://forums.unrealengine.com/t/best-gpu-for-archviz-raytracing-movie-rendering-not-for-realtime/479483/1 "2021-02-26T17:19:33Z")

</div>

I am creating photorealistic archviz using raytracing(brute force/path tracing) and I will be rendering the animation with high anti-aliasing and sub-sampling through the new movie render queue.  
I am looking to get the Best graphics that can render and visualize the project.  
However, I have no intentions of doing any real-time interactive walkthroughs.
