# Behavior Tree not saving bug

**URL:** <https://forums.unrealengine.com/t/behavior-tree-not-saving-bug/336972>\
**Category:** AI\
**Tags:** Behavior-Tree, unreal-engine, bug-report, question\
**Created:** [October 30, 2015, 2:31pm UTC](https://forums.unrealengine.com/t/behavior-tree-not-saving-bug/336972 "2015-10-30T14:31:17Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Wuppy29](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Wuppy29](https://forums.unrealengine.com/u/Wuppy29)\
**Post date:** [October 30, 2015, 2:31pm UTC](https://forums.unrealengine.com/t/behavior-tree-not-saving-bug/336972/1 "2015-10-30T14:31:17Z")

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When I click _Save_ button on top left of a _Behavior Tree_, nothing happens. My Behavior Tree only saves when I click _Save All_ in _Content Browser_.

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**Author:** ![Sean\_Flint](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Sean\_Flint](https://forums.unrealengine.com/u/Sean_Flint)\
**Post date:** [October 30, 2015, 2:39pm UTC](https://forums.unrealengine.com/t/behavior-tree-not-saving-bug/336972/2 "2015-10-30T14:39:02Z")

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Hello Wuppy29,

I have attempted to reproduce your issue, but my Behavior Tree seems to be saving without issue when using Save button located in top-left corner. Can you reproduce your issue in a new project?  
Also, to clarify, when you click Save button in Behavior Tree, asterisk still remains that signals that BT needs to be saved?

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**Author:** ![kgamble](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@kgamble](https://forums.unrealengine.com/u/kgamble)\
**Post date:** [November 2, 2015, 7:39pm UTC](https://forums.unrealengine.com/t/behavior-tree-not-saving-bug/336972/3 "2015-11-02T19:39:32Z")

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I was able to repro this by first opening Blackboard then, without closing tab, going back to content browser and opening Behavior Tree. If I just open BT it saves fine. It seems like it’s remembering that tab was opened as a blackboard and since BB hasn’t been changed it doesn’t think it needs to save.

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**Author:** ![anonymous\_user\_33800a51](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_33800a51](https://forums.unrealengine.com/u/anonymous_user_33800a51)\
**Post date:** [November 2, 2015, 9:55pm UTC](https://forums.unrealengine.com/t/behavior-tree-not-saving-bug/336972/4 "2015-11-02T21:55:20Z")

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Hey kgamble,

I remembered seeing some similar behavior, so I looked into this and I was able to reproduce this under circumstances you’ve described. I’ve entered a bug report for issue (UE-22878) and I’ll post here with any updates to it. Thanks for report!
