I just got started with Unreal Engine 4 and I’m having some difficulties with the basics.
I created an point light and a Trigger Volume in my scene. Using Blueprint with the Toggle Visibility Component and the On Actor Begin Overlap Component I want the light to turn on/off when I’m entering/leaving the Trigger Volume.
So far so good. This works great when I press the Play Button Menu and in the modes pick „Selected Viewport“. However when I’m trying to use „Simulate“ (or Alt + S) nothing happens. If the light is by default visible it stays on the entire time, and if its by default off I can’t trigger it on.
I suspect some setting within the simulation but I just can’t figure out whats the problem.
Thanks for any help in advance!