Beginner questions on ressource nodes and stack sizes

Ok, for the moment I threw away the idea to cook seperate map extensions for the maps. First I’d be glad to have it working for TheIsland.

Here are the steps I did:

  • created a new level in TheIslands submap directory
  • placed my resource nodes as I did on the test map
  • verified to have em on the correct level by toggle the visibiliby of my level in the level browser
  • cooked an island extension using my new level and the mods main level file
  • cooked the mod
  • uploaded to steam
  • clean reinstall of the mod via steam (deleted all cached files from the mod)
  • tested in local game and on a dedicated testserver

Everything in my mod works, except the map extension.
Is there any other pitfall I should be aware of?