I have been using Twinmotion and came over to UE in order to have raytracing. Thus I have started with an ArchiVis project, enabled raytracing and used Datasmith to import the Twinmotion project.
There is a lot of “noise” in the images, that is also running around like ants. I have marked it out in a couple of screenshot, e.g. in the grass, the window blindes. Does anyone know what is causing this or how to get rid of this? There are so many settings, that I frankly don’t even know where to start.
Then I have some textures that have a high contrast, that is also not there in Twinmotion. This can be seen in the wood of the wardrobe (left = UE, right = Twinmotion) Any ideas on what could be causing this.
Thanks a lot for your input and support. I appreciate any idea.