Be Able To Duplicate Blueprint Interface Methods

In Blueprint Classes you can right click a function definition and choose Duplicate, which will duplicate the function with a slightly different name but preserve its signature and body contents.

Currently, when editing Blueprint Interface functions, you can not duplicate functions, making defining multiple functions with similar signatures and names pretty tedious. I propose that we should be able to duplicate functions in the interface function list with the same expected behavior as the full Blueprint editor.

You can(could) press the hotkey for duplicate (i don’t remember, alt+w or something) and it would duplicate a method, but then crash on compile.