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Basic project from Unreal Engine 4 crashes immediately on OUYA.

Hey all,

Recently started playing around with Unreal Engine 4. Great engine, gorgeous visuals! Biggest problem I’m currently having though is trying to build to the OUYA. I’ve created a brand new project - the one that defaults to the chairs and table. It builds just fine to a standard Android phone, however when built to an OUYA it immediately crashes. I’m presuming this is due to the ODK not being implemented. Could anyone share some pointers on how to get a game from Unreal Engine 4 successfully into the OUYA, or possibly point me to some documentation that assists with this? I haven’t been able to find any so far.

Thanks in advance! :slight_smile:

  • Dave

look at my post

UE4 is now supported on OUYA with OE-Input and In-App-Purchases. Check out the latest plugin and docs.