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Basic NPC AI and waypoints tutorial ?

What I essentially need is to have a basic NPC AI that walks between waypoints (I also wonder if waypoint is something custom I have to implement or if UE4 already has it) and either passes them or does something at a particular waypoint (stops and plays an animation or animation sequence; calls a custom or stock event; etc.).

Are there any tutorials about basic NPC AI, navigation and waypoints in the context of my task ?

Thanks

Check out Peter L. Newton’s tutorials. I just watched them last night and sound like they might be what you’re looking for. Or, at least they’ll give you a good start.

He also has a great thread here on the forums that are worth looking over - https://forums.unrealengine.com/showthread.php?25073-Blueprint-A-I-H-A-I-(-Community-A-I-Project-

I hope this info is helpful to you. :slight_smile: