Basic AI Animation - stop after simple move to location?

HI,

Hopefully this is the right section of the forum! I am new to unreal and learning a little about AI. I have got my character walking on the spot continuously and then I set up a target point and Nav mesh bounds and inserted the code in the attached picture into my Level Blueprint and he walks to the target point correctly.

What I would like him to do is when he reaches the target point he stops and plays another animation I have.

How can i do this please? as I can’t see to find anything on google (most likely searching the wrong thing!)

Hope you can help:)

Thanks!