# Base skeleton mesh + added skeleton mesh = Great animation ?

**URL:** <https://forums.unrealengine.com/t/base-skeleton-mesh-added-skeleton-mesh-great-animation/52020>\
**Category:** Character & Animation\
**Tags:** unreal-engine\
**Created:** [January 10, 2016, 1:59pm UTC](https://forums.unrealengine.com/t/base-skeleton-mesh-added-skeleton-mesh-great-animation/52020 "2016-01-10T13:59:37Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Adeptus](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Adeptus](https://forums.unrealengine.com/u/Adeptus)\
**Post date:** [January 10, 2016, 6:29pm UTC](https://forums.unrealengine.com/t/base-skeleton-mesh-added-skeleton-mesh-great-animation/52020/2 "2016-01-10T18:29:02Z")

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Not quite sure what you mean.  
I suggest you have a look at the skeletal asset videos if you still havent.  
Its a must watch for anyone dealing with animation in UE4

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Besides that, can you elaborate more?

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_[View the full topic](https://forums.unrealengine.com/t/base-skeleton-mesh-added-skeleton-mesh-great-animation/52020)._
