Sounds great. A question about migrating assets. How do I correctly migrate so I get all of the particle effects working in a different project. Copying over the particles folder left some dependency issues, because the particles are not working as intended. Also do I get a message that shaders are still compiling when loading particles that only show up as grey boxes? So I can tell if the migration went wrong or whether it is just the shaders being compiled.
Edit, figured it out, just had to select my actual content folder. However 2 dependencies point to a folder called map or something.