Hello, I’ve been toying around with using UE as well, the planar reflections seem to be seriously downgraded. The quality is extremely bad, even when maxing out settings like screen percentage, it looks like both the resolution and AA took a hit. It makes the rest of the scene at odds with its reflection, especially if it is highly detailed. Jagged edges everywhere, it’s insufferable.
Evermotion suggested it used to be better, so I am thinking there must be a way to revert the changes in the code, but before I dive into that tomorrow, does anyone know of a way to do it through console variables? r.PostProcessAAQuality didn’t really get me anywhere. Cheers.