Bad blured textures are back! ))

Wishgranter wrote:

Hi Götz
the problem in this case was a low image count - 3 elevations with 40 cameras but I had played a bit with the alignment and it was solved with good texture results…

Hi Wishgranter,
would you mind explaining briefly what does it mean “play a bit with the alignment” ? What kind of twaeks can be done to improve the alignment and therefore the texture ?

thanks