Azure Marketplace - Unreal Engine Pixel Streaming

Hi @Stephen.Phillips ! Today I created a new enviroment and the signalling server stay in 4.27:

From log:
Running Cirrus - The Pixel Streaming reference implementation signalling server for Unreal Engine 4.27.

Also, I noted my game is rebooting, even I tick the checkbox Allow commands, but still rebooting…

And the most important, it’s not working:

Starting connection to server, please wait…

The dot is in green, but never show image, I assume is for the signalling server in 4.27 and my game in 5.2…

I was packaging in SHIPPING, but with the problem with the EXE, I package in DEVELOPMENT, but is the same, didn’t work.

@aaroille if you know what can I do, please throw me a hand!