Hey all. I’m currently working on a college project to make a level but I cannot package the game to preview it.
I’ve searched Google and nothing. HELP?
Logs:
Running AutomationTool...
Program.Main: 2016-04-10T17:33:16.9879430Z: Running on WindowsHostPlatform as a 64-bit process.
Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=C:/Users/Kyle/Documents/Unreal Projects/College/College.uproject BuildCookRun -project=C:/Users/Kyle/Documents/Unreal Projects/College/College.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompile -nocompileeditor -installed -ue4exe=UE4Editor-Cmd.exe -utf8output -platform=Win64 -targetplatform=Win64 -cookonthefly -nokill -map= -compressed -stage -deploy -cmdline= -Messaging -device=WindowsNoEditor@DESKTOP-BBBGTRN -addcmdline=-SessionId=785D11774588C052A3F503ACF937CF42 -SessionOwner='Kyle' -SessionName='DESKTOP-BBBGTRN' -run
Automation.Process: Setting up command environment.
WindowsPlatform.get_Compiler: WARNING: Visual C++ 2015 toolchain does not appear to be correctly installed. Please verify that "Common Tools for Visual C++ 2015" was selected when installing Visual Studio 2015.
Automation.Process: Compiling scripts.
BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Kyle\Documents\Unreal Projects\College\College.uproject
Project.Cook: ********** COOK COMMAND STARTED **********
CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Editor.exe "C:\Users\Kyle\Documents\Unreal Projects\College\College.uproject" -run=cook -cookonthefly -unattended -CrashForUAT -FORCELOGFLUSH -log -abslog="C:\Users\Kyle\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+(x86)+Epic+Games+4.11\Server.log" -SessionId=785D11774588C052A3F503ACF937CF42 -SessionOwner="Kyle" -SessionName="DESKTOP-BBBGTRN"
Project.Cook: Waiting a few seconds for the server to start...
Project.Cook: ********** COOK COMMAND COMPLETED **********
Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED **********
Project.CreateStagingManifest: Creating Staging Manifest...
Project.CleanStagingDirectory: Cleaning Stage Directory: C:\Users\Kyle\Documents\Unreal Projects\College\Saved\StagedBuilds\WindowsNoEditor
Project.CopyManifestFilesToStageDir: Copying NonUFSFiles to staging directory: C:\Users\Kyle\Documents\Unreal Projects\College\Saved\StagedBuilds\WindowsNoEditor
Project.CopyManifestFilesToStageDir: Copying DebugFiles to staging directory: C:\Users\Kyle\Documents\Unreal Projects\College\Saved\StagedBuilds\WindowsNoEditor
InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Could not find file 'C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Game.pdb'.
Stacktrace: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
at AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Game.pdb to C:\Users\Kyle\Documents\Unreal Projects\College\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win64\UE4Game.pdb, deleting, waiting 10s and retrying.
InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Could not find file 'C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Game.pdb'.
Stacktrace: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
at AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Game.pdb to C:\Users\Kyle\Documents\Unreal Projects\College\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win64\UE4Game.pdb, deleting, waiting 10s and retrying.
InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Could not find file 'C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Game.pdb'.
Stacktrace: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
at AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Game.pdb to C:\Users\Kyle\Documents\Unreal Projects\College\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win64\UE4Game.pdb, deleting, waiting 10s and retrying.
InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Could not find file 'C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Game.pdb'.
Stacktrace: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
at AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Game.pdb to C:\Users\Kyle\Documents\Unreal Projects\College\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win64\UE4Game.pdb, deleting, waiting 10s and retrying.
InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Could not find file 'C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Game.pdb'.
Stacktrace: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
at AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Game.pdb to C:\Users\Kyle\Documents\Unreal Projects\College\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win64\UE4Game.pdb, deleting, waiting 10s and retrying.
InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Could not find file 'C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Game.pdb'.
Stacktrace: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
at AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Game.pdb to C:\Users\Kyle\Documents\Unreal Projects\College\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win64\UE4Game.pdb, deleting, waiting 10s and retrying.
InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Could not find file 'C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Game.pdb'.
Stacktrace: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
at AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Game.pdb to C:\Users\Kyle\Documents\Unreal Projects\College\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win64\UE4Game.pdb, deleting, waiting 10s and retrying.
InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Could not find file 'C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Game.pdb'.
Stacktrace: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
at AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Game.pdb to C:\Users\Kyle\Documents\Unreal Projects\College\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win64\UE4Game.pdb, deleting, waiting 10s and retrying.
InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Could not find file 'C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Game.pdb'.
Stacktrace: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
at AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Game.pdb to C:\Users\Kyle\Documents\Unreal Projects\College\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win64\UE4Game.pdb, deleting, waiting 10s and retrying.
InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Could not find file 'C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Game.pdb'.
Stacktrace: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
at AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Game.pdb to C:\Users\Kyle\Documents\Unreal Projects\College\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win64\UE4Game.pdb
Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Failed to copy C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Game.pdb to C:\Users\Kyle\Documents\Unreal Projects\College\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win64\UE4Game.pdb
at AutomationTool.CommandUtils.CopyFileIncremental(String Source, String Dest, Boolean bAllowDifferingTimestamps, Boolean bFilterSpecialLinesFromIniFiles)
at Project.CopyManifestFilesToStageDir(Dictionary`2 Mapping, String StageDir, String ManifestName, List`1 CRCFiles)
at Project.CopyUsingStagingManifest(ProjectParams Params, DeploymentContext SC)
at Project.ApplyStagingManifest(ProjectParams Params, DeploymentContext SC)
at Project.CopyBuildToStagingDirectory(ProjectParams Params)
at BuildCookRun.DoBuildCookRun(ProjectParams Params)
at AutomationTool.BuildCommand.Execute()
at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
at AutomationTool.Automation.Process(String] CommandLine)
at AutomationTool.Program.MainProc(Object Param)
at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
at AutomationTool.Program.Main()
Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
Domain_ProcessExit
copying UAT log files...
BUILD FAILED