Automatic local variable binding in blueprints?

Is there a method to automaticallly bind every function blueprint arguments to local variables?

I’ve found local variables to be very helpful when working with blueprints, but it’s a lot of wasted screen space (and therefor visual attention) to bind the arguments to local varibles in each blueprint.

Of course, you don’t have to bind them, but then you are inviting wiring spaghetti.

Any tips appreciated.

Hi,

We are working on this at the moment as an engine feature as it has often been requested.