# AutomatedPerfTesting plugin does not build when building city-sample in ue5.5

**URL:** <https://forums.unrealengine.com/t/automatedperftesting-plugin-does-not-build-when-building-city-sample-in-ue5-5/2134722>\
**Category:** Feedback & Requests\
**Tags:** unreal-engine, question\
**Created:** [November 19, 2024, 6:29am UTC](https://forums.unrealengine.com/t/automatedperftesting-plugin-does-not-build-when-building-city-sample-in-ue5-5/2134722 "2024-11-19T06:29:33Z")\
**Posts on this page:** 1\
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<div class="post-metadata">

**Author:** ![syui](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/syui/32/1010964_2.png) [@syui](https://forums.unrealengine.com/u/syui)\
**Post date:** [November 19, 2024, 6:29am UTC](https://forums.unrealengine.com/t/automatedperftesting-plugin-does-not-build-when-building-city-sample-in-ue5-5/2134722/1 "2024-11-19T06:29:33Z")

</div>

I created a city sample project and built it with ue5.5. I can’t update the windows-sdk. It seems that the AutomatedPerfTesting plugin is the cause.

```auto
[UE_5.5/Engine/Plugins/Performance/AutomatedPerfTesting/Build/Scripts/]
Not Found : AutomatedPerfTestConfig.cs , AutomatedPerfTestNode.cs

```

```auto
Using bundled DotNet SDK version: 8.0.300

UATHelper: Installing SDK (Windows): C:\Users\syui\Documents\Unreal Projects\yui\Build\Scripts\CSC(0,0): error CS2001: Source file 'C:\Program Files\Epic\UE_5.5\Engine\Plugins\Performance\AutomatedPerfTesting\Build\Scripts\AutomatedPerfTestConfig.cs' was not found. (C:\Users\syui\Documents\Unreal Projects\yui\Build\Scripts\CitySample.Automation.csproj)
UATHelper: Installing SDK (Windows): C:\Users\syui\Documents\Unreal Projects\yui\Build\Scripts\CSC(0,0): error CS2001: Source file 'C:\Program Files\Epic\UE_5.5\Engine\Plugins\Performance\AutomatedPerfTesting\Build\Scripts\AutomatedPerfTestNode.cs' not found. (C:\Users\syui\Documents\Unreal Projects\yui\Build\Scripts\CitySample.Automation.csproj)
UATHelper: Installing SDK (Windows): Failed to build: C:\Users\syui\Documents\Unreal Projects\yui\Build\Scripts\CitySample.Automation.csproj

```

This is where the file is specified.

> ${project}/Build/Script/CitySample.Automation.csproj

```auto
<Project Sdk="Microsoft.NET.Sdk">
  <Import Project="CitySample.Automation.csproj.props" Condition="Exists('CitySample.Automation.csproj.props')"/>
  
  <PropertyGroup>
    <TargetFramework>net8.0</TargetFramework>
  </PropertyGroup>

  <ItemGroup>
    <Compile Include="$(EngineDir)\Plugins\Performance\AutomatedPerfTesting\Build\Scripts\AutomatedPerfTestConfig.cs" />
    <Compile Include="$(EngineDir)\Plugins\Performance\AutomatedPerfTesting\Build\Scripts\AutomatedPerfTestNode.cs" />
  </ItemGroup>

</Project>

```

AutomatedPerfTestin is a plugin added to 5.5, I am having trouble updating windows-sdk. The windows-sdk is the latest version that worked with 5.4.

> Experimental release of Automated Perf Testing Plugin v0.1, providing Gauntlet Test Controllers, UAT Test Nodes, and BuildGraph macros for adding common automated performance tests to a project’s automated build and test.

- [Unreal Engine 5.5 Release Notes | Unreal Engine 5.5 Documentation | Epic Developer Community](https://dev.epicgames.com/documentation/en-us/unreal-engine/unreal-engine-5.5-release-notes)
- [AutomatedPerfTesting | Unreal Engine 5.5 Documentation | Epic Developer Community](https://dev.epicgames.com/documentation/en-us/unreal-engine/API/Plugins/AutomatedPerfTesting)

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