Okay, so how do people feel about AutoLightmapUEr checking world folder names, and if the folder name matches (or maybe contains the name of?) one of the presets, it uses that preset instead of the currently active one?
(The non-folder-that-matches-preset-name actors are using the default conservative preset)
(Also, it works with multiple depths too, so keeping with this example, you could have a “school\classroom\outside\stupidpreset” or w/e and it’d still pick up on the fact it needs to use another preset, so you won’t have to have one big folder with everything that needs a certain preset if you’re keeping your level clean and organised)