# Auto Possess a camera to use as a main menu viewport.

**URL:** <https://forums.unrealengine.com/t/auto-possess-a-camera-to-use-as-a-main-menu-viewport/463452>\
**Category:** Cinematics & Media\
**Tags:** viewport, possessing-pawns, unreal-engine, Blueprint, question\
**Created:** [April 7, 2020, 8:40pm UTC](https://forums.unrealengine.com/t/auto-possess-a-camera-to-use-as-a-main-menu-viewport/463452 "2020-04-07T20:40:14Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![anonymous\_user\_86f4b4551](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_86f4b4551](https://forums.unrealengine.com/u/anonymous_user_86f4b4551)\
**Post date:** [April 7, 2020, 8:40pm UTC](https://forums.unrealengine.com/t/auto-possess-a-camera-to-use-as-a-main-menu-viewport/463452/1 "2020-04-07T20:40:14Z")

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How do i make a cinematic camera as a main menu viewport is it something like auto possess.
