# Auto Activate Tooltip Typo

**URL:** <https://forums.unrealengine.com/t/auto-activate-tooltip-typo/334920>\
**Category:** Blueprint\
**Tags:** unreal-engine, bug-report, feedback, Blueprint, question\
**Created:** [October 11, 2015, 12:32am UTC](https://forums.unrealengine.com/t/auto-activate-tooltip-typo/334920 "2015-10-11T00:32:33Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![wilberolive](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@wilberolive](https://forums.unrealengine.com/u/wilberolive)\
**Post date:** [October 11, 2015, 12:32am UTC](https://forums.unrealengine.com/t/auto-activate-tooltip-typo/334920/1 "2015-10-11T00:32:33Z")

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There is a typo on the tooltip for **Auto Activate** in a **Blueprint Component**.

It currently reads.

_Whether to the component is activated at creation or must be explicitly activated._

I believe it should read.

_Whether the component is activated at creation or must be explicitly activated._

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**Author:** ![anonymous\_user\_b9532c9a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_b9532c9a](https://forums.unrealengine.com/u/anonymous_user_b9532c9a)\
**Post date:** [October 12, 2015, 6:57pm UTC](https://forums.unrealengine.com/t/auto-activate-tooltip-typo/334920/2 "2015-10-12T18:57:14Z")

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Hi ,

Thank you for your report. I was able to reproduce this and have entered a bug report, UE-22008, to be assessed by the development staff.

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**Author:** ![wilberolive](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@wilberolive](https://forums.unrealengine.com/u/wilberolive)\
**Post date:** [October 12, 2015, 10:02pm UTC](https://forums.unrealengine.com/t/auto-activate-tooltip-typo/334920/3 "2015-10-12T22:02:51Z")

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The documentation has the same typo too.
