Augmented Reality for UE4

Hi

Other question

I see that the tracking of the marker is horizontal, ie the markers should be on a table, but when the marker are vertical, that is. for example glued to a wall. The models are seen in top view and that is logical.

My markers should be displayed vertically.

I’ve tried putting 3D models vertically, but this does not work very well as it does not match the tracking. so this should not be so.

My question, is … how can I change the meaning of the markers so that 3D models are seen in front position?

stay tuned

regards