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Augmented Reality Control Blueprint in UE4 4.25.3

Hey everyone,

Looking for someone who might know how to create the control blueprint for the latest version of UE4 4.25.3, the last version was set using image planes where the new version uses pins for AR Core. Looking to have control over spawned AR meshes to move in all directions.

Goal: to add on-screen controls for spawned meshes in the latest blueprint in Unreal 4.25.3

Thanks in advance!