AudioCurveSource stop working on 5.0.0 release

Hi,

i have a chaos vehicle race game and use AudioCurveSource for the motor sound.
It works for me in UE5 EA1, UE5 EA2, UE5 P1, UE5 P2. but since i update to UE5 release it stop working. Here is the bluepeint:


I use the Event tick method to update the RPM.

I did check: is tick still enable, did the sound cue work standalone, set the param values to a fix value of 3000, is the float result the range i m looking for by printing it… all did fine. looks like a bug to me. Do someone know about changes or did face the bug, too?

Sam

1 Like

Nvm. i fixed it by “Reset Parameters” on AudioCurveSource.