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Audio issues, I need some help for my final thanks!

Im working on my final for school which includes having to add atleast 65 sounds to a level. I know how to import the audio, using audition and exporting through Audicity, and my first 13 sound work fine through blueprint. But now when i drop the any sound cue, any, on the map and hit play the sound starts right away… i have no idea why. Thanks!

In the details panel of your sound you have to disable “auto activate” :slight_smile:

Omg that was a blonde moment… lol thanks so much:)