# Attaching one component to another crash: 'template mismatch during attachment'

**URL:** <https://forums.unrealengine.com/t/attaching-one-component-to-another-crash-template-mismatch-during-attachment/11645>\
**Category:** C++\
**Tags:** unreal-engine\
**Created:** [September 19, 2014, 3:25am UTC](https://forums.unrealengine.com/t/attaching-one-component-to-another-crash-template-mismatch-during-attachment/11645 "2014-09-19T03:25:02Z")\
**Posts on this page:** 1\
**Showing post:** 30

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**Author:** ![RVillani](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/rvillani/32/1194572_2.png) [@RVillani](https://forums.unrealengine.com/u/RVillani)\
**Post date:** [October 16, 2025, 8:09pm UTC](https://forums.unrealengine.com/t/attaching-one-component-to-another-crash-template-mismatch-during-attachment/11645/30 "2025-10-16T20:09:58Z")

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I explain the problem and suggest some solutions [here](https://forums.unrealengine.com/t/problems-spawning-sounds-attatched-to-a-component/2592331/3). Hope this helps others.

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