Attaching object to UE4 Mannequin's hand

Ah hah. I figured it out. I’m satisfied with how the cube attaches to the mannequin for now. The physics problem was simply fixed by turning off the collision when the cube’s picked up. Thanks @Mind-Brain and @Ken3dguy.


The Result
2022-11-18 14-54-38.mkv (8.7 MB)

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