hey there!
can you discribe a little more please,
like how many actors you have attached, and how many drawcalls in your scene?
did you try to use components instead of spawning actors ?(might solve your physics issue )
hey there!
can you discribe a little more please,
like how many actors you have attached, and how many drawcalls in your scene?
did you try to use components instead of spawning actors ?(might solve your physics issue )