How do I attach two actors and make them stick together, no matter which part I pick up in VR?
I’m using the “Attach to Actor” node in BP, with “Weld simulated bodies=true”
- When I attach one actor to another, one actor becomes the parent
- When I pick up the parent actor, the child actor moves with it, as it should
- When I pick up the child actor, the parent actor stays where it is
How do I make them both behave as the ‘parent’ ?, i.e. I want to move both actors as if they are welded together, no matter if I pick up the parent or the child!
Thanks to anyone that can help