Using blutility Im spawning a til(actor) on my custom grid bp and using AttachActorToActor attaching it to this bp. What I need is to get the parent BP(a reference to my grid) from iside constructionscript of my tileactor. Ive tryed to do this using getparent but it returns nothing - how should I do this?
If I am setting an “owner” then I should always use script for spawning a tile but I want to have an ability to drag and attach it via editor too… Is there no other way to get the parent element?