# Attach to an Actor NOT Attaching the Actor

**URL:** <https://forums.unrealengine.com/t/attach-to-an-actor-not-attaching-the-actor/482907>\
**Category:** C++\
**Tags:** actor, bug, attach-to-actor, unreal-engine, CPP, question\
**Created:** [May 5, 2021, 2:12am UTC](https://forums.unrealengine.com/t/attach-to-an-actor-not-attaching-the-actor/482907 "2021-05-05T02:12:23Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![anonymous\_user\_9d216dd31](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_9d216dd31](https://forums.unrealengine.com/u/anonymous_user_9d216dd31)\
**Post date:** [May 5, 2021, 2:12am UTC](https://forums.unrealengine.com/t/attach-to-an-actor-not-attaching-the-actor/482907/1 "2021-05-05T02:12:23Z")

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Hey guys, my MainPlayerController spawns a PortalManager, but the PortalManager does not attach to the actor at all. As you can see below I even ran a check and the log that comes up is “No OWNER” so I know that an actor is not being attached.  
The MainPlayerController’s BP is spawned at the start of the game, so it could be I have to attach it to that, but I am not sure?

 ![337949-attachactors.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/4/4/d4427e8fa3501f4d9e6be35a78cfda9430933737.png)

This happens on line 14. Would love a work around or solution to the problem. 🙂
