Attach Sword to two hands working with control rig?

Hello I am currently Trying to animate my character using control rig I am just using the mannequin, my goal is to be able to attach the skeletal mesh of my weapon to my players hands dynamicly and be able to use it in control rig I can get it to socket to one hand but I cant get it to socket to the other I’m not sure if this is a feature or something possible, unfortunatly I cant or dont know how to ik my hand to the weapon becuase control rig only uses skeletal meshes, or if there is a way to add a second skeletal mesh in the control rig editor… any information on how to animate weapons with control rig would be appreciated