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Attach one blueprint (actor w mesh) to another (actor w mesh) in MP

On a dedicated server if I want to drive a car into a transport vehicle what would be the best approach for attaching the car to the transport such that any physics/transform calcs for the transport are the same as the car?

http://www.chinook-helicopter.com/history/aircraft/D_Models/86-01669/86-01669_BV-206_Afghan_1a.jpg