Attach mesh to two hands

Hello everyone! I just wanted to know how to attach a tablet to my character (default third person character) using both of his hands. I managed to get it on one hand so far.

Thank you in advance.

Why do you need to attach it to both hands? One socket attachment is enough, you just need to make sure the hands are properly animated depending on each other’s movement.

I thought it would be necessary to attach it to both hands. For now, the tablet is just hanging down from the character’s hand. How can I fix it to it is held correctly?

In skeletal mesh editor where you add the sockets, you can set your tablet as preview asset(right click on the socket), and then adjust the socket’s location and rotation accordingly.