Attach Character Collision Capsule to HMD (SteamVR)

Works great for position. I have orientation issues like Modeus Games. I’m turning the capsule with left thumbstick (cause I like games that let you do that otherwise I get tangled in the cable). position of the camera and capsule stay aligned however the more I turn the capsule, the more the orientation of the movement of the HMD and capsule misalign. I’ve tried many things but it always makes it worse.

I’m trying to add smooth locomotion and colision to the UVRF template. I’ll post it there when I fix this.