I’m doing a bit of RnD with the GearVR and the S7 Edge and I was wondering what is the best method to attach the camera on a character’s head.
The main purpose is to enhance immersion by giving the player a “virtual body”, and also be able to see your character moving while walking or running ( using a gamepad, so that when the walking is triggered also the loop walk animation is triggered )
I know how to setup the movement system triggers, but I was wondering which is the best solution to attach the camera to the player head ( considering that the head will have an invisible material ).
Should I constraint the position of the camera to the character head joint and leave the rotation unlocked ( so that the GearVR will take care of it ) or should I just place manually the position inside the character BP like shown here
Advices are welcome