Attach Blueprint to another Blueprint component?!

Hi folks,

Is it possible to attach a blueprint to another blueprints component in the world outliner? I just want to (see image below) attach my blueprint ‘combinationlock’ to the RotDummy of my blueprint ‘comblockDoor’ so that my combinationlock doesn’t remain in position. I don’t want to combine those blueprints because I need them for other things discrete.


Yap, that worked out perfectly. Now trying to cast to the child component…

Worked fine!